Guardianship

The Guardianship is the name for the combined military of the United Mortal Confederation. They function as a peacetime garrison and police force for all members of the confederation. The Guardianship is heavily sectioned, with Guardianship branches preferring to work more closely with local governments rather than following the hierarchy. However all Guardians ultimately follow the Stewardship of Peace.

The Guardianship was formed after the Great War as part of the Tellemetra Accords. As per the Accords, the standing militaries of each member nation in the United Mortal Confederation would restructure and unify into one force capable of defending the confederation from any domestic or extra-planar threat.

Organization
The Guardianship is headed by a single Guardian General, who resides in the ancient fortress of Rema. The Guardian General is an elected position that is largely ceremonial, only becoming necessary in times of war or anarchy. The current Guardian General is General Durand.

There are four main branches in the Guardianship, each led by a commander: Under each commander is a number of captains, all of whom lead a Company and typically work more closely with local governments. Each captain may have one or more lieutenants who command their own Brigade, usually numbering around a hundred Guardians. Furthermore, captains and lieutenants may have sergeants under them to manage individual small Units of about ten soldiers.
 * The Valley Garrison, based in Menetar and led by Commander Marg. The Valley Garrison is the largest of the four branches and is tasked with defending most of the mainland Western Continent. It also has the responsibility of maintaining good relations with the Kingdom of Illumina and the Empire of Judek, meaning the Guardians of the Valley Garrison will often serve as ambassador's guards or be displayed as a show of force when necessary.
 * The Shimmering Fleet, based in Lantis and led by Commander Erson. The Shimmering Fleet is the second largest of the four branches and is tasked with patrolling the waters around the Continent and its satellite islands. The Shimmering Fleet also maintains the Northlands and protects Polt from any threats beyond the ice.
 * The Lake Garrison, based in Rema and led by Commander Jeneev. The Lake Garrison is tasked with watching for any threats from the Eastern Continent, as well as maintaining an elaborate messenger network for the entire Guardianship using carrier pigeons and magical items. As such, the Lake Garrison specializes mostly in the arts of espionage and information.
 * The Green Corps, based in Elleria and led by Commander Vosli. The Green Corps is the smallest of the four branches, but its members are often regarded as the best trained. The Guardians in the Green Corps function in many different hostile environments and often deal with more terrible threats than the other three branches. They patrol the Crescentpeaks and the Forest of Nep, and deal with diplomatic relations with the Free Guilds of Elid.