Cloak of Selune

Artifact (requires attunement)

The Cloak of Selune is a hooded cloak of silver cloth. Attached to the cloak is a pin made from bleached silver adorned with a round gemstone. At night, the gemstone turns white and black, reflecting the state of the moon. During the day, the gemstone becomes clear. The Cloak of Selune is the ultimate gift to the mortal races by the goddess of the moon. The cloak was taken to Barrow Island by clerics under the service of Selune in order to hide it from any who would seek its power.

Selune's Shroud. The wearer of the Cloak of Selune can put up their hood and gains invisibility under moonlight and any arcane or divine light.

Goddess's Blessing. The Cloak of Selune grants a +2 bonus to the wearer's AC and all saving throws.

Selune’s Vessel. The Cloak of Selune is possessed with the essence of Selune, the Moon Goddess. The moon will stop following the regular lunar phase cycle. Each night, the lunar phase will be random. Roll 1d20 to determine the phase of the moon.
 * 1, New Moon. The new moon is not visible, and the night becomes unnaturally dark. Goddess’s Blessing lowers to a +1 bonus. Selune’s Shroud does not function, even with the assistance of arcane or divine light.
 * 2-7, Crescent Moon. The creatures of the night become more active under the dim crescent moon. The wearer gains a +2 Athletics and Acrobatics bonus.
 * 8-13, Quarter Moon. Duality becomes important during the half-circle quarter moon. The wearer gains a +2 bonus to Sleight of Hand, Stealth, and Deception.
 * 14-19, Gibbous Moon. The bright gibbous moon reveals everything under the night sky. The wearer gains a +2 bonus to Investigation, Insight, and Perception.
 * 20, Full Moon. Selune’s influence grows, bestowing her divine power on the wearer. The full moon is unnaturally bright, illuminating the night environment. Goddess’s Blessing increases to a +4 bonus, and the wearer gains a +2 bonus to all skill checks. When it is a full moon, Selune can communicate with the wearer of the cloak.